Mod Pack Update, not yet included into Traders etc.:
- added a couple of new Special vehicles - added Potassium Iodide - added additional HE-FRAG to QAV T-90 - added a couple of new buildings - added a couple of new XL uniforms, vest and backpacks and Hardened helmets - added a couple of player usable static gun variants (SAM and Ship guns) - added new 'VIP Livery' to Caesar BTT - adjusted pylons for Mi-28N (Heavy 1) - adjusted pylons for Ka-50 Black Shark (Heavy) - adjusted naming of some Redd'n'Tanks vehicles - adjusted ammo count and ROF of 35 mm Falcon - fixed issue where both new piers couldn't be constructed - fixed some minor script related issues in FIR - moved Redd'n'Tanks vehicles to separate Workshop Item -> https://steamcommunity.com/sharedfiles/fi…/?id=3568701679