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How is the Plant/Farm Management System working?

Arma 3 Exile - Systems

  • FAQ
Plant Management System

All over the map you can find seeds. You can also find them in missions and side missions.

When you have found seeds, you can plant them via double click in your territory. You can plant a maximum of 10 plants per species, depending on the territory level.

The limits for base building can be found here: https://avmg.eu/index.php?faq-…-building-work/

Every plant need to be irrigated and fertilized. You can do both 15 times, but only once per server period. When you plant the seeds, the plant needs at least 5 days to grow. So after 5 days you can harvest it. The more you water and fertilize it, the more it returns when harvested. For every activity you need a tractor. You can check the status of your plants in the XM8.

The maximum amount of returns is 15 items per plant. Exceptions here are crops which are needes for production.

For irrigating you need a Water Canister with Fresh Water or a Bottle of Fresh Water.

Organic Fertilizer can be crafted from: Rotten Item/Meat/Fish (+1 Fertilization level)

Chemical Fertilizer can be crafted from: Organic Fertilizer + Gun Powder (+ 1 Fertilization level)

Herbicide can be crafted from: Chemical Fertilizer + Rat

You can craft the Fertilizer with a Cooking Pot or the Chemistry Workbench. The rotten fruits can be found everywhere on the map and also on DMS Missions. Gun Powder can be mined.

A water pump ("Water Pump") can be used to irrigate several plants in the immediate vicinity.

The Herbicide Tank can be used to treat several plants in the immediate vicinity.

The Composter can be used to convert fruit into rotten fruit (Rotten Item). The Composter can also be used to produce Fertilizer with the corresponding items in the Composter. This is always done at the start of the server. Finally, the Composter can be used to supply several plants in the immediate vicinity with Fertilizer.

Some plants give rotten fruits when harvested. The probability is always 100% (2:1), but can be reduced to up to 25% with the usage of Herbicide. You can use Herbicide only once a day.

With the "Abandonded Combine Harvester" harvested products can be collected automatically.

The selling price for drugs per plant depends on the intermediate steps to the end product.

Animal Management System

When you have bought an animal, you can plant them via double click in your territory. You can place a maximum of 10 animals per species, depending on the territory level. The following levels are needed:

The limits for base building can be found here: https://avmg.eu/index.php?faq-…-building-work/

Every animal need to be given water and food. You can do both 15 times, but only once per server period. When you place the animal, the animal needs at least 5 days to grow. So after 5 days you can gut it. The more you given it water and food, the more it returns when gutted. For every activity you need a tractor. You can check the status of your plants in the XM8.

The maximum amount of returns is 15 items per plant.

For irrigating you need a Water Canister with Fresh Water or a Bottle of Fresh Water.

The required food for animals be shown inside the XM8 in the tab "Territory -> Farm".

A water sink ("Sink") can be used to irrigate several plants in the immediate vicinity.

The Trough (Metal) can be used to give animals food in the immediate vicinity.

The Medicine Cabinet can be used to treat several plants in the immediate vicinity.

If you treat your animals fully with Antibiotics, there is a chance of up to 90% they might give birth.

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