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Letzte Aktivitäten
Maletzki hat das Thema - Gameserver
- Arma 3
Arma 3 Exile Changes 16.07.2026 gestartet.
- added longer night times and adjusted "Vote Day/Night" system* -> https://discord.com/channels/395564782859714560/1520769196332417084
*
- Servers starts with slow night time multiplier
- !vote day and !vote night can be used to change the multiplier again (!vote day = fast night, !vote night = slow night)
- At least 25% of online players are needed to accept the vote, while 51% are needed to pass the vote
- Instant day and night will NOT be available with both commands
Maletzki hat das Thema What is the Dealer Trader? gestartet.
https://avmg.eu/index.php?faq-question/73-what-is-the-dealer-trader/
Maletzki hat das Thema - Gameserver
- Arma 3
Arma 3 Exile Changes 12.07.2026 gestartet.
- added warning to cancel function at Bitcoin Trader and Dealer Trader (to prevent accidental cancellation)
- added some new objects to Panel refund exception list -> https://discord.com/channels/395564782859714560/1524657446323228693
- added preview image to RHS radios
- completely recalculated crafting lists for Vehicle Crafting
- reduced capacity of Mouse Traps from 100 to 20
- reduced Rubber Duck crafting price for Mine Detector and Radio and this price for Bitcoins
- increased price for…
Maletzki hat eine Antwort im Thema - Ankündigung
Arma 3 Exile: Änderungen der Regeln / Change of Rules verfasst.
[…]
Maletzki hat das Thema - Ankündigung
Arma 3 Exile: Änderungen der Regeln / Change of Rules gestartet.
[…]
Maletzki hat das Thema Updated "What is the Dealer Trader?" gestartet.
https://avmg.eu/index.php?faq-question/73-what-is-the-dealer-trader/
Maletzki hat das Thema - Gameserver
- Arma 3
Arma 3 Exile Changes 09.07.2026 gestartet.
- added the actual function to secret "Dealer" trader* -> https://discord.com/channels/395564782859714560/1481766134402256947
- slighty adjusted success message for given water to plants and animals -> https://discord.com/channels/395564782859714560/1524463770422739004
- fixed issue with both "Lamp (Decorative)" and "Lantern (Black)" wouldn't actually have a light
- fixed issue where some objects had wrong preview image
- fixed inheritence issue in MRAWS AP rounds and thus fixing issue where…