- fixed issue in Player Market
- Police Safes will now also spawn on Altis and Tanoa
- fixed issue in Player Market
- Police Safes will now also spawn on Altis and Tanoa
- fixed issue with Special Hatchback (Sport)
- increased size of Easter objects (x3)
- switched bunny Easter object to new model
- added new buildings for territories
- added some missing Easter stuff
- added Mi-24P variant
- added new Ka-50 Black Shark variant
- fixed F/A-181 "Blank" textures
- added Rhino MGS (Experimental)
- fixed issue where uniforms wouldn't drop in Death Crates (already done 2 days ago)
- added a couple of new textures to painting
We only do support in Discord
- added back missing Hardened Helmets to Rubber Duck conversion crafting
- added back missing recipe for admin ducks to Rubber Ducks
- added 5s cooldown for selling items manually
- fixed issue where "Perform Vehicle Service" was possible everywhere on the map
- fixed issue where "Perform Vehicle Service" wasn't possible on Aircraft Carriers
- fixed Drop All for backpacks
- minor adjustments regarding loot spawn
- removed Utility drones from loot pool
- added new stuff to traders & crafting lists
- adjusted prices of drone backpacks a bit
- updated Loot Table
Changelog Mod Pack Update:
- added possibility to open inventory in F-22 (USAF)
- added new XL clothes
- added new Utility Drones (Rearm, Refuel, Repair, Multi)
- added FIR A-10
- fixed A-29 (Unarmed) having weapons
- added Daily Reward May 2025
- temporary disabled HTTP mission download
- reworked mission spawn code (missions spawn a bit faster and more randomised)
- big statics should come up a bit more often than before
- minefields do not spawn close to territories anymore (so mines would spawn inside territories)
- mines do not spawn in water (ocean) anymore
- fixed another issue in Player Death Crate (thx to afoni95 for reporting it)
- Player Death Crate now spawns closer to body if player didn't died in vehicle
- fixed minor issue with Player Death Crate (https://discord.com/channels/3…14560/1357729546199109712)
- added new mini static to Chernarus made by Bunny
- added Sewing Machine Automatisation script (forgot to enable it)
- all Carriers can be used to Repair/Refuel/Rearm, also Pylon Manager is enabled
- adjusted "Take All" so certain items won't get overwritten anymore when not blacklisted
- "Take All" doesn't add NVG anymore when a helmet is present (to prevent Special Purpose Helmet and other TI/NVG helmets vanishing)
- rewrote whole Death Crate code for our own purpose and added support to retrieve corpse from external source (like a Death Loadout Trader or so.. idk)*
*
containers in containers (like uniform/vest/backpack in backpack) won't bug away anymore in death crates
known issue: certain items in Vehicle Death Crates won't get dropped due to Arma 3 limitations
- changed grid shape of Minefields
- reduced coal on Gunpowder recipe from 10 to 5
- added crafting recipes for other Plastic Bottles to empty them