Posts by Maletzki
-
-
-
-
-
Quote
Explosive ordnance:
- Mines and other explosives ordnances can be used as long as they don't harm other players
- If other players are harmed by the use of explosive ordnance, compensation must be paid accordingly
- The senseless destruction of buildings with any kind of ordnance is prohibited
- The use of bombs with big explosions, cluster bombs and rocket artillery should be limited as they are heavy in performance
- We reserve the right to delete aircrafts and ground vehicles of players who violate these rulesQuoteSide Missions and hidden traders:
- The public announcement (chat, map marker and any other form) of positions is not allowed -
Quote
Kampfmittel:
- Minen und andere Sprengminen dürfen benutzt werden, sofern diese nicht anderen Spielern schadet
- sollten andere Spieler durch die Benutzung von Kampfmitteln zu Schaden kommen, muss entsprechend Ersatz geleistet werden
- das sinnlose Zerstören von Gebäuden mit jeglicher Art von Kampfmitteln ist verboten
- die Nutzung von Bomben mit großen Explosionen, Clusterbomben und Raketenartillerie sollte moderat erfolgen, da diese sehr unperformant sind
- wir behalten uns vor Flugzeuge und Fahrzeuge von Spielern bei Zuwiderhandlung zu löschenQuoteSide Missions und versteckte Trader:
- die öffentliche Bekanntgabe (Chat, Mapmarker und alle anderen Formen) von Positionen ist verboten -
-
- added Airdrop System to XM8
- slightly moved around some XM8 buttons, also moved some stuff into XM8 Commander
- fixed issue in Pylon Manager where after loading the loadout the wrong turret icon is shown
- fixed issue where error No entry 'bin\config.bin/CfgWeapons.muzzleflash_tma' could appear, see https://feedback.bistudio.com/T161503
- fixed issue when retrieving vehicles from Virtual Garage wouldn't restore turret configuration -> https://discord.com/channels/39556…461183529848832 -
- added marker for Disco in Kavala
- added Auctions -> https://avmg.eu/index.php?faq-…sind-auktionen/
- disco now opens automatically on Friday, Saturday and Sunday
- fixed issue where Myshkino Lumbermill wouldn't spawn AT and AA statics
- fixed issue where Tempest (Device) wouldn't recognized server-side as player owned vehicle in farming activities -> https://discord.com/channels/39556…023319121105017 -
-
-
-
- added two new textures -> https://discord.com/channels/39556…564974078492702
- added Herbicide
- traders won't show up in Unit Scanner anymore
- replaced a couple of objects with low poly objects
- correctly set resolution LODs to all custom 3D models
- adjusted a hand full of textures -> https://discord.com/channels/39556…929213964193962
- slightly reworked Graveyard GUI
- fixed issue where data link wasn't enabled
- fixed issue where default custom PIN code value was falsified due to wrong database data type
- removed Antibiotics from loot tables and traders -
-
-
-
-
- added White TI variants for "AMV-7 Marshall (APC)" and "AMV-7A Guardian"
- added "Set Refund Queue Vehicle PIN" to Respect Shop
- added Exile liveries to vehicles Hatchback, Offroad, SUV, Hunter
- added new liveries to Special Hummingbird, Ifrit, SUV, Hatchback
- added Arma 3 picture maps to texture selection -> https://discord.com/channels/39556…330822218059848
- added "AMV-7B Skyranger 30" and "AMV-7B Skyranger 35"
- added option to "Respect Trader" to set a custom Refund Queue Vehicle PIN -> https://discord.com/channels/39556…392336344285314
- added "Rat" and "Mousetrap" as option to gain food for snakes
- added new decorative objects -> https://discord.com/channels/39556…158839748427907
- added option to set flag to Flagpole and Frigate and cleaned up Territory Management System code a bit -> https://discord.com/channels/39556…625585030430811 / https://mantis.avmg.eu/view.php?id=24525
- added Respect Trader to all other traders and increased range of boat checks for insurance -> https://discord.com/channels/39556…649304997199983
- added healing option to Huron Medical Container
- re-wrote whole vehicle claim system -> https://discord.com/channels/39556…229966884212808
- when cleaning up Roaming AI, vehicles will also be deleted now when there is no player in 250m range -> https://discord.com/channels/39556…242324932530399
- revamped whole mission cleanup code (vehicles and statics now getting cleaned up when they didn't got moved, claimed or no player is nearby)
- reduced respect requirements for certain missions (hardcore: 25k; hardcore static: 50k; static: 75k)
- fixed issue where pigs wouldn't accept their food -> https://discord.com/channels/39556…392534556573716
- fixed issue where components weren't applying anymore -> https://discord.com/channels/39556…317661687746631
- fixed issue where Grunge textures weren't usable -> https://discord.com/channels/39556…243429213638758
- fixed issue where retrieving a vehicle from Virtual Garage failed due to faulty pylon data
- fixed issue with Flagpole not be able to hold any flags -
-