- vehicles in the old Virtual Garage have been compensated to the owner with Poptabs
Beiträge von Maletzki
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- fixed the problem where you could not enter the new Trader Virtual Garage
- set the price of the system to 125k Poptabs
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- you can now store vehicles in the Trader VG when you are in a family
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- added an new Virtual Garage to the trader where you can put up to 100 vehicles into
- added "Drop All" button to the inventory
- updated JSRS sound mod bikey files
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Yeah, I'm always a bit brief.
I don't think so, honestly these stats are useless at all.
Because you can get vehicles out of missions. RoamAi is basically there to annoy people a bit (not that much, that they lose everytime a vehicle). And AI vehicles of missions have to be destroyed, just because they are a threat. Sometimes they survive, and you can tow them. You have to take into account, that every vehicle have impact on the performance.
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Zitat
I fly a lot ingame, I think 85% of the time. Since a couple of weeks I am noticing that kills I make from the air do not add up to my kill amount (visible in xm8). Normally I would get confirmed kills when killing random AI for example but that doesn't work anymore, I think for the last month or so.
Thats because of the change to another roaming AI system.
ZitatAlso vehicles tend to get destroyed when killing the AI from it, without even shooting OR destroying the vehicle itself. This happens to mission vehicles as well to random enemy vehicles you encounter on the map.
This is intended as it is.
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- fixed Zombie sounds on Chernarus
- removed Anti-Tank roaming AI vehicles
- you can only fish every 15 seconds now
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- fixed bug where Zombies crashed the game
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- adjusted the spawn of Zombies
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- adjusted the chance of AI having smoke and explosive grenades
- added Zombies back on Chernarus
- added a mission where you can temporary get a crate with huge inventory space
- there will now be a marker of your death crate for 5 minutes, so you can easily find it again
- VEMFr (diamond missions) should not spawn in or near traders anymore
- VEMFr (diamond missions) now spawn with night visions
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- there is now a 50% chance, that AI spawns with two smoke grenades (except the diamond missions)
- there is now a 15% chance, that AI spawns with one grenade
- changed the messages while fishing a bit
- updated some scripts
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- city missions (diamonds) will now spawn the crate on the ground after its finished
- adjusted the difficulty of the AI a bit
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- added back VEMFr missions
- added Vcom as AI script to the server
- updated the roaming AI script
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- you can now fish via the XM8
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- fixed fishing script
- while fishing you can get small Rubber Ducks which you might need in near future for crafting special vehicles
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Hello,
we would like to officially inform you that Chernarus is now a PVE server again. The settings have been adjusted accordingly.
We have decided not to do a wipe. Accordingly, your data will be preserved.
Have fun!
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Hallo,
wir möchten euch nun offiziell mitteilen, dass Chernarus nun wieder ein PVE Server ist. Die Einstellungen wurden demnach angepasst.
Wir haben uns dazu entschieden, keinen Wipe zu machen. Entsprechend bleiben eure Daten erhalten.
Viel Spaß!
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- DMS AI should now carry two smoke grenades
- added mission "The Mighty Backpack" where you can get a XL backpack
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- added new base levels > Preise der Basenstufen / Prices of Baselevels
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- moved Gulfcoast spawnpoint "East Point Port" a bit to prevent spawn in industrial buildings