Rules [Update: 12.05.2026]
Golden Rules:
- Stealing player property is strictly forbidden
- Gaining an advantage by exploiting game mistakes is forbidden and can lead to permanent banishment
- Missions are required to be claimed via XM8 (Claim Mission)
- General questions are answered in our FAQ, see https://avmg.eu/index.php?faq-question-list/
- AFK farming of Rubber Ducks in any way is prohibited and can be punished with Rubber Duck Blacklist (Wages) or a permanent ban
- The usage of multiple accounts to benefit in the game is not allowed
Base Building:
- Bases must be built appropriately so that physical forces are not undermined.
- Main roads may be built on to such an extent that vehicles can pass through without problems
- Vehicles may not be parked on building parts
- Players within a group are allowed to have a maximum of two Bases
- Administratively we take us the right to remove bases of inactive players
- Bases need to have a proper name. Otherwise we will take administratively the right to rename them
Explosive ordnance:
- Mines and other explosives ordnances can be used as long as they don't harm other players
- If other players are harmed by the use of explosive ordnance, compensation must be paid accordingly
- The senseless destruction of buildings with any kind of ordnance is prohibited
- The use of bombs with big explosions, cluster bombs and rocket artillery should be limited as they are heavy in performance
- We reserve the right to delete aircrafts and ground vehicles of players who violate these rules
Claim Rules:
- All missions and side missions marked on the map need to be claimed via the XM8 "Claim Mission" button
- Additionally but optionally you can claim missions via side chat and map
- Killing yourself to claim a mission faster is forbidden
- Unclaiming missions in general is not allowed
- Missions claimed by players who left the server can be unclaimed my admins; alternatively a ticket can be opened to ask for permissions to overclaim (= side chat and map) the mission
Side Missions and hidden traders:
- The public announcement (chat, map marker and any other form) of positions is not allowed
Missions:
- Other players may only help with missions if they have been invited
- Missions must be prepared and started immediately after claiming; Buying ammo after starting (= The mission needs at least some AI kills) is allowed
- The change of vehicles on this mission type is allowed
- Unclaimed vehicles from missions are not getting refunded if they have been destroyed
Static missions for Lone Wolves:
- Definition Lone Wolf: player who has claimed the mission alone
- The vehicle of a Helper is not allowed to be used
- Static missions can be done alone, but: Admins have the right to cancel the mission if the player is not able to complete it
- Static missions may not be done with artillery and warships (exception for warships: all island missions) - for rule violations see https://avmg.eu/index.php?faq-…illery-warship/
- Static missions may only be done once per regular server period (a restart within a period doesn't count as regular restart) by a player/group
- Join another server, when you have done already a static on a different server, to do a static again, is not allowed
- Players who have already participated in a static mission may not participate in any further missions
- It is not allowed to park any vehicles around Static missions
- Camping static missions to begin them faster is not allowed
- Changing of vehicles after claiming the static mission is not allowed
- The missions needs to be started and finished (= AI count 0) in the same vehicle in which the mission was claimed (exception: island missions can be started additionally with a boat)
- XM8 vehicles count as on foot, as the vehicle is getting automatically deleted after 15 minutes, and can be used freely as transportation equipment after claiming
- On foot (incl. unarmed vehicles): you are not allowed to move away from the mission, bring enough ammo with you
- In vehicles (armed): you are not allowed to move away from the mission, rearming can be done through crates or vehicles
- In helicopters (armed): you are allowed to move away in a 3km from the mission to rearm
- In planes (armed): you are allowed to move away from the mission to rearm
- If the vehicle, which you have claimed the mission with, is getting destroyed, you can finish the mission with an unarmed vehicle or on foot
- A change of vehicle is only allowed to finally (= trigger the mission to be a success) end the mission and/or to kill bugged AI
- Additionally you can use one armed drone as armed support (unarmed drones aren't restricted)
- If the number of players is low (less then 5), players may coordinate with each other to complete several static missions (but remember: keep other players in mind!)
Static missions as Helper:
- Definition of Helper: a player who joined the static mission after the Lone Wolf/Group has claimed the static mission
- All Lone Wolves rules mentioned above apply, as long they don't get overwritten by the rules of this section
- The vehicles of Lone Wolf and Groups are not allowed to be used
Static missions in groups:
- Definition of group: associated players who have simultaneously claimed the mission
- All Lone Wolves rules mentioned above apply, as long they don't get overwritten by the rules of this section
- The vehicle of a Helper is not allowed to be used
- Starting a mission is possible with every kind of vehicle (= no restriction), a change to other vehicles (= vehicles which weren't used to start the mission) is still not allowed
- Changing to continue on foot is possible every time
Names of Static missions:
- Altis: Military Airfield, Military Radar Station, Military Soldier Base, Radioactive Island, Fotia Castle
- Chernarus: Military Soldier Base, Myshkino Lumber Mill, Radioactive Island, Kamensk Military Base, Tisy Shooting Range, Tisy Military Base
- Tanoa: Imuri Island, Madman's Strait, Radioactive Resort
- Global: -/-
Vehicles:
- Vehicles outside the virtual garage will be automatically transferred to the Graveyard
- Vehicles, which are parked in a wider area around the following zones, will be stored by staff members into the Graveyard: Trader, Static Mission Zones, Radioactive Zones, Quarry, Sand Beach, Fish Waters
- Vehicles, which are parked outside in Trader Zone after restart, will be automatically transferred to the Graveyard
- unlocked mission vehicles will be deleted without question during checks
- Vehicles that have a lock are player property
- Vehicles which were destroyed by AI will not get refunded in any case
- If your vehicle has been destroyed by a bug and a player is listed as the destroyer, this must be proven by video evidence
Ban through vehicle collisions:
- Forcing a player getting banned on purpose can lead to a permanent ban of the forcing player
- This ban is classified at infiSTAR as "Teleport-Hack" and can lead to a infiSTAR Global Ban
- In every case it is advised to have evidence to get unbanned in the case of getting an infiSTAR Global Ban
Auctions:
- see https://avmg.eu/index.php?faq-question/72-what-are-auctions/
Streaming
- Is fully allowed
- You must obey data privacy (GDPR and BDSG)
Rule offenses:
- Reports of players can be made via Discord but only with evidence
- Without evidence we don't accept any reports and don't take actions against reported players
How do I get support?
- Please join our Discord and create a ticket there.
- PLEASE DO NOT private message any staff member for support - they will be ignored. Multiple violations may result in a temporary ban.
- And most importantly, please read the rules before asking for support.
- Evidence in the form of videos can be requested by us in case of doubt
Discord: https://discord.gg/gq62xDmrMS - Panel: https://panel.avmg.eu - Feedback: https://feedback.avmg.eu
Many other questions are answered in our FAQ. Just take a look here: https://avmg.eu/index.php?faq-question-list/