Beiträge von Maletzki

    - updated Vehicle Service script to latest revision

    - updates Safe Zone protection script to latest revision

    - updated Virtual Garage script to latest revision

    - ammo of vehicles is now getting saved when storing them at Trader Virtual Garage

    - added new M320 LRR Advanced silencers (Desert, Black, Woodland)

    - added new Crate for Locker Plus system (15k space)

    - added Prowler (HMG) XL variants

    - added Mk200 Advanced & Advanced X

    - added Cyrus Advanced

    - added Zafir Advanced (incl. Silencer) & Advanced X

    - added a couple of trenches which can be used to build barricades outsides territories (e. g. for missions)

    - added a couple of new XL NVG, helmets, uniforms, vests and backpacks

    - added VR Suit & VR Entity Suit XL variants (choosen players have the ability to get their own suit in their favorite colour)

    - added a couple of new buildings

    - added increased speed to Tempest (Auto Loot), Fishing Boat, Fishing Barge and Fishing Tug Boat

    - added "PLANTS" button to Territory Management in XM8

    - added speed upgrade to every vehicle defined as "Special" (except planes and helicopters)

    - added new Special vehicles: Hatchback, Hatchback (Sport), Kart, Golf IV, Golf IV (Sport), PO-30

    - added new Mi-48 Kajman Experimental

    - added missing Osprey craftable variants

    - added ASP-1 Kir Advanced

    - updated vehicle crafting list for both normal vehicles and Rubber Duck vehicles

    - updated arty blacklist with new vehicles and other missing mortars

    - updated Nightstalker config back to original values

    - updated all configs to a proper standard (not yet Arma 3 Standard, but very close)

    - updated all Admin vehicles in regards of texture

    - updated BWA3 Puma Next Gen -> avmg_bwa3_puma_nextgen

    - updated BWA3 Puma Reinforced -> avmg_bwa3_puma_reinforced

    - updated Rubber Duck vehicles (with textures): removed texture variants and added one single variant*

    - updated logic behind "Catch Fish", "Lower Plow" and "Raise Plow" functions

    - updated base CUP F-35 AA and CAS with configs of old avmg_f35_aa and avmg_f35_cas

    - updated XM8 spawn system to respect based vehicle spawn****

    - updated old preview images of newly added buildings to better ones

    - updated all Vehicle Crafting objects to regular objects for base building (no impact on players)

    - increased cost for clothes to craft from Rubber Duck by 5%

    - increased output of Rubber Duck from reverse clothing crafting by 5%

    - increased cost for Rubber Duck vehicles to craft by 10%

    - removed restriction for Vehicle Textures (except A-29 Vintage Tucano Censored)

    renamed older Rubber Duck vehicle class names to new naming convention**

    - renamed some XL vehicles class names to new naming convention***

    - removed vehicle: avmg_f35_aa

    - removed vehicle: avmg_f35_cas

    - removed unused Rock objects

    - removed all additional Desert or Winter vehicle configurations (due to Vehicle Texture menu)

    - removed Lane Marking System from M1132 vehicles

    - removed "Vehicle Crafting Anvil"


    * Challenger 2, C-130, CH-53, UH-1, UH-60, A-149, CH-67, F/A-181, Hatchback, Hunter, Ifrit, MB 4WD, MBT-52, Nyx, Offroad, Strider, T-140, Tempest, Van (Transport, V-44, WY-55, Zamak

    ** A-29 Super Tucano, T-100 Varsuk, A-10, Ka50, MiG-29, Su-25 (RHS & CUP), T-50, F/A-181, A-149, To-201, Y-32, Mi-48, AWC30X Nyx, AC47, AH6 (RHS & CUP), AH64, C-130, F-22, M142 HIMARS, M109, 2S9, A-164, AFV4, AH99, BTR-K, IFV6a, M2, M4, T-100, ZSU-39

    *** Merlin, Osprey, GAZ-66, KamaZ-5350, Tigr, ZiL-131, Taru


    ****

    the 1st vehicle is available below 1 Million respect, the 2nd vehicle above 1 Million respect

    - Quad -> MRZR

    - M1043A2 -> M1240

    - M-900 -> UH-1

    - CH-53G -> M-290 Taru

    - Water Scooter -> RHIB


    You are not loosing any vehicles. If you are effected by any of this change just open a Ticket in Discord and we are switching your version.